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Moderator: Cartographers



 Unit_2
				Unit_2
			













 
		

 oaktown
				oaktown
			









 
		 
 


 Gnome
				Gnome
			
 
		
 Gnome
				Gnome
			
 
		Gnome wrote:Well the train rails are not going to be that correct...there are train stations in every region...maybe a tram...or a subway...it that case you can connect everything...So I think we just need to add some subway stations to make the gameplay interesting...


 Unit_2
				Unit_2
			













 
		 
 
 t.e.c
				t.e.c
			





 
		t.e.c wrote:it's looking a lot better unit_2. personally i think you should use a different land texture, but that's just me
i think you need a way to differentiate the colours from each other, they are very samey at the moment.
also all the edges and territory lines are very jagged.



 Unit_2
				Unit_2
			













 
		Unit_2 wrote:t.e.c wrote:it's looking a lot better unit_2. personally i think you should use a different land texture, but that's just me
i think you need a way to differentiate the colours from each other, they are very samey at the moment.
also all the edges and territory lines are very jagged.
yeah, i we were planing to change it, i think he is working on it.
i also changed the colors and sent it to him, i think the one i sent him doesn't have the jagged edges.
so it looks like its not to much to do, thanks tec

 Gnome
				Gnome
			
 
		
 MasterKujacnbsh
				MasterKujacnbsh
			Mr_Niels Wrote:
good job unit_2.. i love the map already
 
 Oaktown Wrote: wow, big step in the right direction... dare I ask if the photo is copyrighted material?
Spiesr Wrote: Is this supposed to be ancient or modern Japan?
Subway tunnels and samurais don't exactly match...
MasterKujacnbsh Wrote: Its looking good, but the borders are too pixely, its hard to distinguish which continent is which by looking at the key, that red dot in the middle looks out of place, what are those icons on the map? key cities? obviously needs sea routes (but im sure youre working on that), the texture is a little bit strong. Idk what to say about gameplay because there are no sea routes yet.


 Unit_2
				Unit_2
			













 
		Unit_2 wrote:me wrote:MasterKujacnbsh Wrote: Its looking good, but the borders are too pixely, its hard to distinguish which continent is which by looking at the key, that red dot in the middle looks out of place, what are those icons on the map? key cities? obviously needs sea routes (but im sure youre working on that), the texture is a little bit strong. Idk what to say about gameplay because there are no sea routes yet.
is there anyway that you can copy the map into a paint and circle what is pixely?
Here ya go: really all of the borders. You cant fix this problem b/c you have 1pxl borders.
Here's an example of a pixely line and a not pixely line:
That is because of the texture(with we plan to change).
Ok, im sure it will look good.
What do you mean the red dot is out of place?
Here's a pic. I guess its part of a flag, but it looks weird....
The icons are to simble a station.
so...they can attack eachother?
I also plan to add sea routes to make Kyushu seam like its into its rightful place same thing with Hokkaido.
AS long as Hokkaido can attack Tohoku. Cause Tohoku has a pretty high border.


 MasterKujacnbsh
				MasterKujacnbsh
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