Let me know if you need any quick update for it while testing.

,
Moderator: Cartographers


 thenobodies80
				thenobodies80
			






















 
		Gilligan wrote:
- Code: Select all
<minreinforcement>3</minreinforcement>
<reinforcements>
<reinforcement>
<lower>1</lower>
<upper>114</upper>
<divisor>5</divisor>
</reinforcement>
</reinforcements>
This gives min 3.
2p = 5 armies
3p = 5 armies
4p = 4 armies
5+ = 3 armies
do you think that is okay? your deploy would go up to 4 when you hit 20 regions.
for reference...if we do 1 for each 4,
- Code: Select all
<minreinforcement>3</minreinforcement>
<reinforcements>
<reinforcement>
<lower>1</lower>
<upper>114</upper>
<divisor>4</divisor>
</reinforcement>
</reinforcements>
2p = 7 armies
3p = 7 armies
4p = 5 armies
5p = 4 armies
6p+ = 3 armies
your deploy would go up to 4 when you hit 16 regions.


 Gilligan
				Gilligan
			
































 
		Gilligan wrote:...
I will think more on what it should be tomorrow.


 cairnswk
				cairnswk
			








 
		Gilligan wrote:are you sure it isn't a hat bonus?



 cairnswk
				cairnswk
			








 
		Gilligan wrote:...
I will think more on what it should be tomorrow.
Gilligan.


 cairnswk
				cairnswk
			








 
		<minreinforcement>3</minreinforcement>
<positions max="23">
   <position>
      <territory>TGU Tegucigalpa H</territory>
   </position>

 iancanton
				iancanton
			


















 
		 09aRailSA.xml
 09aRailSA.xml

 cairnswk
				cairnswk
			








 
		

 thenobodies80
				thenobodies80
			






















 
		iancanton wrote:...
have u given any thought to removing all of the reinforcement tags and simply capping the initial positions at 23, as below? this gives initial deployments as below. only 7-player games will yield an undesirable number of initial stations (12) per player, but the effect is probably least noticeable in 5-player or 7-player games, both of which are relatively rare.
uruaguayan in the xml and uraguayan in the legend both ought to be uruguayan.
ian.


 cairnswk
				cairnswk
			








 
		
 10aRailSA.xml
 10aRailSA.xml

 cairnswk
				cairnswk
			








 
		 Been looking forward to it for a long time.
 Been looking forward to it for a long time.
 Swifte
				Swifte
			



























 3
3



 
		

 iAmCaffeine
				iAmCaffeine
			
































 
		
 DiM
				DiM
			















 
		
 
  


 Gilligan
				Gilligan
			
































 
		 Frito Bandito
				Frito Bandito
			
























 
		

 iAmCaffeine
				iAmCaffeine
			
































 
		iAmCaffeine wrote:So nothing happens with the misfit train and city images that have been superimposed onto the map? And no, I am not too late to bring this up, as I already have done and others have too.


 Gilligan
				Gilligan
			
































 
		Gilligan wrote:iAmCaffeine wrote:So nothing happens with the misfit train and city images that have been superimposed onto the map? And no, I am not too late to bring this up, as I already have done and others have too.
what is your problem with them?


 iAmCaffeine
				iAmCaffeine
			
































 
		Gilligan wrote:Congratulations on map #250!!!!

 DiM
				DiM
			















 
		

 thenobodies80
				thenobodies80
			






















 
		
 VectorxMan
				VectorxMan
			














 
		
 EdwinG
				EdwinG
			


















 
		<continent>
   <name>G - Uruguayan</name>
   <bonus>3</bonus>
   <components>
      <territory>BUA Buenos Aires G</territory>
      <territory>MVD Montevideo G</territory>
      <territory>STY Salto G</territory>
      <territory>POA Porto Alegre G</territory>
   </components>
</continent>
 10aRailSA.xml
 10aRailSA.xml
 iancanton
				iancanton
			


















 
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