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Moderator: Cartographers

 Victor Sullivan
				Victor Sullivan
			

















 
			

 natty dread
				natty dread
			












 
		 Give me some time! GOSH! YOU ARE SO NEEDY!!
 Give me some time! GOSH! YOU ARE SO NEEDY!!
 Victor Sullivan
				Victor Sullivan
			

















 
			natty_dread wrote:YOUR MOM IS NEEDY
That's right, I said it!


 Victor Sullivan
				Victor Sullivan
			

















 
			
 Victor Sullivan
				Victor Sullivan
			

















 
			Victor Sullivan wrote:I suggest extending Ta05 to the coast, then move the ferry from Ta04 to Ta05. Next, put a bridge between Ta04 and Mana1
Victor Sullivan wrote:Next, reduce all ferry regions to 2 neutrals instead of 6, with the exception of N09 which can just be reduced to 4.
Victor Sullivan wrote:Next, move the shrine at S04 to S06.
Victor Sullivan wrote:Wait. I think we may have a more serious issue here. I think the Light bonuses aren't as feasible to achieve as the Dark bonuses. The 2 Mana Fount bonus and the 2 Village, 1 Shrine bonus just seem excessively difficult to get in comparison to the much easier Dark bonuses.
Victor Sullivan wrote:Anyway, I'll think of some other changes and re-review, if you so choose to implement my suggestions. I think a solid back-and-forth discussion would be good to hammer this out.


 natty dread
				natty dread
			












 
		

 natty dread
				natty dread
			












 
		 isaiah40
				isaiah40
			













 
		
 Victor Sullivan
				Victor Sullivan
			

















 
			isaiah40 wrote:Looking at this, right now I believe that the neutrals on the top three levels are a little high. Based on the amount of men you will receive each turn won't be enough to take them. From level 3 in order up maybe, 10, 15, 25 neutrals, and the Temple of fury can have 50 neutrals. I believe this would still make it hard to get them, but not impossible.


 iancanton
				iancanton
			


















 
		isaiah40 wrote:Edit: Tamar tower is at a disadvantage in getting to the shrine.

isaiah40 wrote:Seketh Tower has 8 neutrals to the graveyard, while Boruk Tower has 12 neutrals. Swap the graveyard with Bo05 and both will have to go thorough 10 neutrals a piece.


 natty dread
				natty dread
			












 
		 J_Indr
				J_Indr
			














 
		

 natty dread
				natty dread
			












 
		 J_Indr
				J_Indr
			














 
		

 natty dread
				natty dread
			












 
		 isaiah40
				isaiah40
			













 
		natty_dread wrote:No I couldn't, that would imply that you would need one of both towers.
Light/dark bonuses are for light/dark wizards.
 J_Indr
				J_Indr
			














 
		isaiah40 wrote:Heirn Tower/Wizard has a very big advantage over Tamar wizard/tower. Heirn can get the shrine and village long before Tamar can get the unicorn/gold bonus. Heirn has to go through 12 neutrals to receive the shrine village bonus. Heirn now has approxiamately 7 men per turn plus the +2 auto on the village while Tamar is getting the minimum of 5. In a couple of more turns Heirn now has Spirit guard and receiving 10 men per turn while Tamar is fighting to get 5. I suggest swapping Mana5 and S06 around. In this way it will give Tamar an opportunity to at least have a fighting chance.


 natty dread
				natty dread
			












 
		J_Indr wrote:natty_dread wrote:No I couldn't, that would imply that you would need one of both towers.
Light/dark bonuses are for light/dark wizards.
I think you need to write it there; it's not absolutely obvious. And, in light of your previous stuff, does it mean that dark wizard gets bonus for an ownership of a light tower + a graveyard?


 natty dread
				natty dread
			












 
		natty_dread wrote:J_Indr wrote:natty_dread wrote:No I couldn't, that would imply that you would need one of both towers.
Light/dark bonuses are for light/dark wizards.
I think you need to write it there; it's not absolutely obvious. And, in light of your previous stuff, does it mean that dark wizard gets bonus for an ownership of a light tower + a graveyard?
Yes, it does mean that. How is "light bonuses / dark bonuses" not obvious? The name clearly implies they only apply to light/dark wizards... otherwise, there'd be no reason to divide them in light/dark groups and they'd be called just "bonuses".
 J_Indr
				J_Indr
			














 
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