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Moderator: Cartographers


 Sniper08
				Sniper08
			




















 
		theBastard wrote:now when we know what bonus is what it is clear
then Victor has point here - the large iButhos will give big (also quick) bonus.
Victor Sullivan wrote:Okay, wow, I totally misinterpreted that on the map. When a map says,I expect to receive 2 troops for holding a king and 2 territories in its iButho and 4 troops for holding a king and 3+ territories in its iButho. You need to be much more clear. Plus, I'm not so sure you want to make the bonuses so easy in the larger iButhos, do you? Just something to ponder. I'll have further comments on the matter later.King with 2 territs in same iButho =+2
King with 3 territs in same iButho =+4
-Sully
 
 Sniper08 wrote:whats up with the pink font?im not a fan of it.
as far as legend goes i do think the ibutho terr bonus needs to be explained better.


 koontz1973
				koontz1973
			




















 
		 isaiah40
				isaiah40
			













 
		isaiah40 wrote:I think you can do away with the army circles all together. I think the numbers will be easy enough to see on the background.
The pink is the same as the army circles. I do not like it either so it is coming out.
Thanks Sniper, I am not sure how to word the bonus if forced to change it but I cannot see any reason to do that apart from what I have posted above.


 Sniper08
				Sniper08
			




















 
		isaiah40 wrote:I think you can do away with the army circles all together. I think the numbers will be easy enough to see on the background.
Sniper08 wrote:isaiah40 wrote:I think you can do away with the army circles all together. I think the numbers will be easy enough to see on the background.
maybe but i think the army circles make it look better IMOThe pink is the same as the army circles. I do not like it either so it is coming out.
Thanks Sniper, I am not sure how to word the bonus if forced to change it but I cannot see any reason to do that apart from what I have posted above.
maybe put escalating upward in that order or you can use 2 more examples from the scale i.e. 4 terr +4 ,5 terr +6.idk how much more clearly u can make it.


 koontz1973
				koontz1973
			




















 
		 
   
  
  
  
 


 koontz1973
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 Gypsys Kiss
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		 isaiah40
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 koontz1973
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 Sniper08
				Sniper08
			




















 
		Sniper08 wrote:only 1v1 are a problem as anyone who goes first on this map is gonna surely win the game with 9 starting troops.is there any way to reduce that to 5 or 6 for 1v1s?


 koontz1973
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 Sniper08
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 koontz1973
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 Seamus76
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 cairnswk
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 koontz1973
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		 isaiah40
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 koontz1973
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 natty dread
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