temporos wrote:Concise description:
- Migrate from a "1 to 5" star system to a "-2 to +2" star system.
Specifics/Details:
- Right now: 1 is bad, 5 is awesome.
- Migrate to: -2 is bad, +2 is awesome.
- Migration should be retroactive.
- Lack of a rating should be counted as a 0 or "average" rating.
How this will benefit the site and/or other comments:
- Right now, the average player rating is about 4.8 stars: well above the 3 star "average."
- If the scale is adjusted such that "average" is 0, anything below average is negative, and anything above average is positive, the average player rating will naturally stabilize around 0.
- If a player does not wish to leave a rating for his opponents after a match, it counts as a 0 or "average" rating.
- This proposed system will encourage a more intuitive and reliable measure of a player's attitude, gameplay, and sociability.
- Players would be compelled to leave a rating only if they wish to leave an above or below average rating for another player.
- Players aren't left jaded when someone leaves them a less-than-5-star rating (i.e., everybody wins).
What we really should migrate to is a pass/fail system. Up or down. Air Force officer recommendations used to be based on what was equivalent to the "5-star" system, and it failed precisely as this one has - with rating inflation. But some time ago, the Air Force moved to the up/down or pass/fail system and it is far more fair than otherwise, and you don't see the inflation you did previously. It was far less subjective.




 
				
































































 ), apart from the one problem of moderating it.
 ), apart from the one problem of moderating it.























































