m=0
Moderator: Cartographers

 Industrial Helix
				Industrial Helix
			

















 
		
 Evil DIMwit
				Evil DIMwit
			








 
		Evil DIMwit wrote:Bringing the neutral value up to 6 would mean that more likely than not a player will have to already hold a bonus for a couple of turns before they can go for weapons. Is that the sort of gameplay you were imagining, Helix?


 natty dread
				natty dread
			












 
		
 Industrial Helix
				Industrial Helix
			

















 
		
 Industrial Helix
				Industrial Helix
			

















 
		
 Evil DIMwit
				Evil DIMwit
			








 
		
 Industrial Helix
				Industrial Helix
			

















 
		
 Industrial Helix
				Industrial Helix
			

















 
		

 iancanton
				iancanton
			


















 
		
 Industrial Helix
				Industrial Helix
			

















 
		iancanton wrote:change the neutral-4 on amatonga, which no longer needs it, to a neutral-2 on motito to prevent someone from dropping the +2 stellaland bonus. consider using 3 start positions on griquatown (not griguatown), lakatlong and kheis to deal with the 3-region griqualand bonus. reduce west cape from +4 to +2, since it has only 2 border regions.
swaziland's neutral seems a bit high at 4, considering it's only a +1 bonus - the castle in castle lands, which is also a neutral-4, has an auto-deploy of +2 and it isn't always taken. similarly, i've a feeling that we'll be reducing the forts (which are much more accessible than the ships and therefore riskier to capture) to neutral-4 after the map reaches beta, but the difference between neutral-5 and neutral-4 isn't a big issue at this stage.
ian.

 Industrial Helix
				Industrial Helix
			

















 
		

 iancanton
				iancanton
			


















 
		
 Industrial Helix
				Industrial Helix
			

















 
		
 Evil DIMwit
				Evil DIMwit
			








 
		
 Industrial Helix
				Industrial Helix
			

















 
		Industrial Helix wrote:Awesome! Thank you so much. Basically, when I did this map I copied an old map I had found, but I see your suggestions are spot on. I looked at a map of the Boer War as well and found that most of the suggestions you made were in line with many of the battles during that war as well. Thanks a ton!
Industrial Helix wrote:I also lowered West cape and North cape as well.. they should be more agreeable now.
Industrial Helix wrote:The only thing I didn't change was moving Transkei to Cape Land control as the map I followed had it as part of Natal...


 iancanton
				iancanton
			


















 
		
 Industrial Helix
				Industrial Helix
			

















 
		
 Evil DIMwit
				Evil DIMwit
			








 
		
 Industrial Helix
				Industrial Helix
			

















 
		
 Industrial Helix
				Industrial Helix
			

















 
		

 iancanton
				iancanton
			


















 
		
 Industrial Helix
				Industrial Helix
			

















 
		 Mageplunka69
				Mageplunka69
			






























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