DiM wrote:nice
now the question is: who knows lack address? so we can TP his house if he doesn't do the update
TP?
C.
m=0
Moderator: Cartographers
yeti_c wrote:DiM wrote:nice
now the question is: who knows lack address? so we can TP his house if he doesn't do the update
TP?
C.

 DiM
				DiM
			















 
		
 Night Strike
				Night Strike
			



















 
		Night Strike wrote:Well, I guess we'll just have to bug lack for that update. Thanks for checking that yeti_c. Too bad it can't be done now, but at least you're willing to do it when lack updates.


 yeti_c
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		 Arbotross
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 TaCktiX
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 zimmah
				zimmah
			



















 
		zimmah wrote:i think there is a 'bug' however. since you'll only get a foreign market bonus if you connect via the ports, if you have connecting docks however it doesn't count. i think this should be also taken into consideration. a few examples:
example one:
consider you have captured Maurito and Chamu (the Coconut and the Pineapple recourse pair) and you also own Manchia Market (the market on the same island) and you hold Puerto Tingo (one of the Ports on that island) and you hold Solia (a dock on the island with the wine and coffee? or what is it?) and you also hold the Solidut Market and the resource pair on that island (Javas and Capo Longo), however you don't have a port. normally you would only get the local bonusses on both islands now. however i think you should also get the foreign bonus for bringing coconut and pineapple to Solidut market, since the port connects you with the dock (however it doesn't bring the wine and the coffee back, so you won't get that one still)
example two: now if you hold the same stuff as in example one, but you also hold Falta now, so Falta and Solia connect. they are both docks but they connect to each other. so you should get the bonus for bringing the resources to the foreign market for both the resource pairs now.


 yeti_c
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		Think of it as a Port can take large amounts of goods in and out on Merchant vessels - and a Dock - can just take small rowing boats - thus not enough goods.

 zimmah
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 DiM
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		DiM wrote:also i'd like to mention the fact that the map is 1 year old. it's impossible for a map to have an undiscovered bug after so much time


 yeti_c
				yeti_c
			













 
		yeti_c wrote:DiM wrote:also i'd like to mention the fact that the map is 1 year old. it's impossible for a map to have an undiscovered bug after so much time
Shit is it really that old - stands the test of time though...
Gameplay is still fresh.
C.


 DiM
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 Kemmler
				Kemmler
			








 
			Kemmler wrote:liking the new font... except the bonuses are still hard to work out (eg my opponent holds shell sets to duna market... I have to spend ages working out how to break it), and pirate cove is still broken!


 yeti_c
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		 slitrobo
				slitrobo
			



 
		
 cicero
				cicero
			




 
		slitrobo wrote:Concise description:
- fortification bug in age of merchants map
Specifics:
- At the end of my turn I tried to move 4 armies off of Javas(top right) to another territory but i could only move it to Terra Nera. Other adjacent territories were not optional.
natty_dread wrote:I was wrong

 gimil
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 White Moose
				White Moose
			
















 
		 Played it for the first time (and with success
 Played it for the first time (and with success  ), great gameplay and nice looks!
), great gameplay and nice looks! saaimen
				saaimen
			





 
		

 yeti_c
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 AndyDufresne
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 MrBenn
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 yeti_c
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 MrBenn
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