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Moderator: Cartographers

 skeletonboy
				skeletonboy
			





 
		
 00iCon
				00iCon
			




 
		
 ustus
				ustus
			
 
		ustus wrote:ok, now I need to lose in one of my active games so I can try this one out... the problem with being freemium...


 natty dread
				natty dread
			












 
		ustus wrote:ok, now I need to lose in one of my active games so I can try this one out... the problem with being freemium...
ok, now I need to crush my opponents in one of my active games so I can try this one out... the challenge of being freemium...

 ender516
				ender516
			










 
		
 ustus
				ustus
			
 
		ustus wrote:ok, now I need to lose in one of my active games so I can try this one out... the problem with being freemium...

 Evil DIMwit
				Evil DIMwit
			








 
		

 natty dread
				natty dread
			












 
		natty_dread wrote:Wonder if this would be fun with no spoils adjacent fog...


 WidowMakers
				WidowMakers
			


















 
		
 Lone.prophet
				Lone.prophet
			








 
		 for everyone whom helped bringing this map together!
 for everyone whom helped bringing this map together! waerth
				waerth
			


 
			waerth wrote:Oh boy oh boy oh boy oh boy I cannot wait for this one! I usually only play world 2.1 with some exceptions but I will certainly try this one!
for everyone whom helped bringing this map together!


 killerpit4e
				killerpit4e
			








 
			
 the1brother
				the1brother
			




 
		the1brother wrote:The title of the thread says Beta, but I can't seem to find the Beta. Why is that?


 killerpit4e
				killerpit4e
			








 
			<minreinforcement>3</minreinforcement>
<reinforcements>
   <reinforcement>
      <lower>1</lower>
      <upper>36</upper>
      <divisor>3</divisor>
   </reinforcement>
</reinforcements>

 WidowMakers
				WidowMakers
			


















 
		WidowMakers wrote:after talking to chipv, he brought up an issue.
We need to add this to the reinforcement code of the XML
- Code: Select all
<minreinforcement>3</minreinforcement>
<reinforcements>
<reinforcement>
<lower>1</lower>
<upper>36</upper>
<divisor>3</divisor>
</reinforcement>
</reinforcements>
   <minreinforcement>3</minreinforcement>
   <reinforcements>
      <reinforcement>
         <lower>1</lower>
         <upper>36</upper>
         <divisor>3</divisor>
      </reinforcement>
      <reinforcement>
         <lower>37</lower>
         <upper>352</upper>
         <divisor>400</divisor>
      </reinforcement>
   </reinforcements>
 Evil DIMwit
				Evil DIMwit
			








 
		Evil DIMwit wrote:So should it look like
- Code: Select all
<minreinforcement>3</minreinforcement>
<reinforcements>
<reinforcement>
<lower>1</lower>
<upper>36</upper>
<divisor>3</divisor>
</reinforcement>
<reinforcement>
<lower>37</lower>
<upper>352</upper>
<divisor>400</divisor>
</reinforcement>
</reinforcements>
Or is the second reinforcement tag unnecessary?

 WidowMakers
				WidowMakers
			


















 
		WidowMakers wrote:Evil DIMwit wrote:So should it look like
- Code: Select all
<minreinforcement>3</minreinforcement>
<reinforcements>
<reinforcement>
<lower>1</lower>
<upper>36</upper>
<divisor>3</divisor>
</reinforcement>
<reinforcement>
<lower>37</lower>
<upper>352</upper>
<divisor>400</divisor>
</reinforcement>
</reinforcements>
Or is the second reinforcement tag unnecessary?
Yes I believe so.

 Evil DIMwit
				Evil DIMwit
			








 
		
 Evil DIMwit
				Evil DIMwit
			








 
		<reinforcements>
<reinforcement>
<lower>37</lower>
<upper>352</upper>
<divisor>400</divisor>
</reinforcement>
</reinforcements>  <minreinforcement>3</minreinforcement>
   <reinforcements>
      <reinforcement>
         <lower>1</lower>
         <upper>36</upper>
         <divisor>3</divisor>
      </reinforcement>
      <reinforcement>
         <lower>37</lower>
         <upper>352</upper>
         <divisor>400</divisor>
      </reinforcement>
   </reinforcements>
 WidowMakers
				WidowMakers
			


















 
		
 WidowMakers
				WidowMakers
			


















 
		 Rakio
				Rakio
			











 
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