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Moderator: Cartographers

 Evil DIMwit
				Evil DIMwit
			








 
		Evil DIMwit wrote:Hmm. If you hold Zurich and Sankt Gallen, you can get a +5 bonus with only 7 territories and only 2 borders. That may be a bit of an unbalanced point.
 isaiah40
				isaiah40
			













 
		Evil DIMwit wrote:Hmm. If you hold Zurich and Sankt Gallen, you can get a +5 bonus with only 7 territories and only 2 borders. That may be a bit of an unbalanced point.
isaiah40 wrote:There is one thing that could possibly be a problem when you do the small map. That is Stuttgart, Strasbourg, Geneve and Lyon may need to be moved up or down to make sure the army numbers don't cover those names up. Also you may want to consider moving Appenzell and Herisau down and away from each other for the same reason. The army numbers might cover up/blend in with each other including Sankt Gallen.

 pamoa
				pamoa
			





















 
		
 a.sub
				a.sub
			












 
		a.sub wrote:my main advice for now is to tone down the red, its blinding. and up the contrast on the white areas because you have a gorgeous texture, but its hidden because i am distracted by the red and its hard to see anyway...
maybe not as extreme as i have it here, but it gets the idea across



 cairnswk
				cairnswk
			








 
		
 the.killing.44
				the.killing.44
			


















 
			
 pamoa
				pamoa
			





















 
		pamoa wrote:oh btw killing the plain boring font is called Helvetica
you can now see why I used it

 the.killing.44
				the.killing.44
			


















 
			
 captainwalrus
				captainwalrus
			



 
		

 ghirrindin
				ghirrindin
			
















 
		ghirrindin wrote:Quite a few people will notice that the font is Helvetica, actually. It's a Swiss invention and fits perfectly with the map. Go with it!

 the.killing.44
				the.killing.44
			


















 
			

 ghirrindin
				ghirrindin
			
















 
		ghirrindin wrote:Do you really want to argue about numbers?
Look, the map depicts contemporary Switzerland, and I think Helvetica appropriately captures late twentieth/early twenty-first century Swiss aesthetics.

 the.killing.44
				the.killing.44
			


















 
			


 ghirrindin
				ghirrindin
			
















 
		
 Evil DIMwit
				Evil DIMwit
			








 
		 
 drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".

 jefjef
				jefjef
			














 
		jefjef wrote:Hi pamoa!
Thought I'd stop and look real quick.
I have to wonder how this map would look with diff colors for the neighbouring countries. Germ. France. Italy. Instead of just a kinda bland red.


 pamoa
				pamoa
			





















 
		
 Incandenza
				Incandenza
			














 
		Incandenza wrote:So having looked thru the thread, I can't help but notice that no one's said anything about what, to me, seems like a large gameplay issue: the dead ends. I count 8, 9 if you include Geneve (which is behind Lausanne). That's a lot, to solving the problem might be difficult (i.e. adding roads to resort towns, or having all foreign cities be able to attack each other, or something). It's not a deal-breaker, but it's worth talking about, since maps with a substantial percentage of dead-end terits have been generally considered a Bad Thing.

 pamoa
				pamoa
			





















 
		Incandenza wrote:So having looked thru the thread, I can't help but notice that no one's said anything about what, to me, seems like a large gameplay issue: the dead ends. I count 8, 9 if you include Geneve (which is behind Lausanne). That's a lot, tho solving the problem might be difficult (i.e. adding roads to resort towns, or having all foreign cities be able to attack each other, or something). It's not a deal-breaker, but it's worth talking about, since maps with a substantial percentage of dead-end terits have been generally considered a Bad Thing.
pamoa wrote:airplanes connects all foreign cities
helicopters connects all touristic resorts

 Evil DIMwit
				Evil DIMwit
			








 
		 
 
 pamoa
				pamoa
			





















 
		pamoa wrote:sure it change the gameplay
what I see is that my proposition make it more like a whirlpool
but I must admit I'm not good at evaluating the real impact of the 2 options
maybe should I make a poll
even if until now I had very few answers

 Evil DIMwit
				Evil DIMwit
			








 
		

 pamoa
				pamoa
			





















 
		
 Evil DIMwit
				Evil DIMwit
			








 
		
 pamoa
				pamoa
			





















 
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