saraith wrote:SuicidalSnowman wrote:I'll play a test game (gentleman's rules) if people are up for it.
I'd like to give that a try, actually
I would also, as long as the map is Circus Maximus or Draknor

m=0
Moderator: Community Team
saraith wrote:SuicidalSnowman wrote:I'll play a test game (gentleman's rules) if people are up for it.
I'd like to give that a try, actually

TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.

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		Joodoo wrote:saraith wrote:SuicidalSnowman wrote:I'll play a test game (gentleman's rules) if people are up for it.
I'd like to give that a try, actually
I would also, as long as the map is Circus Maximus or Draknor

 saraith
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		ManBungalow wrote:I wonder if this couldn't be coded into the next map XML upgrade - X can conquer Y, but X cannot reinforce to Y.

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		sailorseal wrote:In theory good idea but bad idea in practice

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drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?

 JoshyBoy
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		We've played a game like this, Game 1696286, it was fun. Works really well.SuicidalSnowman wrote:I'll play a test game (gentleman's rules) if people are up for it.

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		 Halmir
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		Halmir wrote:
- Stops all that unseemly and (quite frankly) implausible shuttling about of armies across maps, planets or even solar systems every turn.

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drunkmonkey wrote:I honestly wonder why anyone becomes a mod on this site. You're the whiniest bunch of players imaginable.
Ron Burgundy wrote:Why don't you go back to your home on Whore Island?

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		JoshyBoy wrote:I'm not so sure....


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		Metsfanmax wrote:This site is based around variants of a particular board game... removing the reinforcements would basically make this a totally different game. New options are cool, but if we vary too much we'll start to lose focus.
Falkomagno wrote:Another option its wellcome I think. Show some reasons agaisnt it.

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		Metsfanmax wrote:This site is based around variants of a particular board game... removing the reinforcements would basically make this a totally different game. New options are cool, but if we vary too much we'll start to lose focus.

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		Tisha wrote:do this.
I said so.
lackattack


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