drake_259 wrote:xruan wrote:What's with the random X in the middle of nowhere?
Buried Treasure
Lets go Treasure hunting
I know...it was an inside joke.
,
Moderator: Cartographers
drake_259 wrote:xruan wrote:What's with the random X in the middle of nowhere?
Buried Treasure
Lets go Treasure hunting
 xruan
				xruan
			







 
		xruan wrote:What's with the random X in the middle of nowhere?
 bbqpenguin
				bbqpenguin
			





 
		 william18
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 LB Ninja
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 InkL0sed
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 Androidz
				Androidz
			

 
		InkL0sed wrote:Let's put it this way:
I could make a straight up Pirates v Ninjas map, which would be rather funny, but that would get old.
Or I could make the most ridiculous map on CC, whose hilarity would surely never die.
 bbqpenguin
				bbqpenguin
			





 
		bbqpenguin wrote:InkL0sed wrote:Let's put it this way:
I could make a straight up Pirates v Ninjas map, which would be rather funny, but that would get old.
Or I could make the most ridiculous map on CC, whose hilarity would surely never die.
i personally would prefer just pirates vs ninjas... however, everyone else seems to want everything in there so i think you should do that. in that case, i think we need to come up with at least 8 'factions', with starting points being he faction's headquarters, somewhat similar to, say, aor. each faction you start with has unique starting benefits and you can gain more as your conquer other headquarters

 InkL0sed
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 willis
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 Juan_Bottom
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 InkL0sed
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			ZeakCytho wrote:Choice 2.


 InkL0sed
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 Androidz
				Androidz
			

 
		InkL0sed wrote:3) Have a conquest map with 8 factions. This would give less space for each faction, and would require an entirely different layout. The problem with this is I'd have less room to the quirky bonuses I'm planning on (such as having the Zombies + a turtle giving a bonus), and I'd also have trouble coming up with 8 good factions (some of Juan's examples above might work, but others would just be stupid, like dinosaurs or clowns...)
InkL0sed wrote:4) This idea just occurred to me. Game-play wise, I think it's the most intriguing, though again, some of those bonuses and references that I really want to include would probably have to be dropped. This version's theme would only have Pirates, Ninjas and Zombies. On one side, there would be a mountain, which would give way to a beach. On the top of the mountain is the ninja monastery, on the beach are zombies (which are all neutral), and in the ocean and partially landed on the beach are the pirates (possibly on a little island too). This would be non-conquest. The game play would force players to take a side, and then to go through the zombies to take the other one out.

 Juan_Bottom
				Juan_Bottom
			









 
		You Turkey, I liked the clowns idea.... I was trying to make this as quirkey as possible. I thought I had enough good ideas for the factions, as I could think of no more(that weren't offensive to somebody)....
I'm a 50-50 on this idea. It does need some work, because right now, there's no motivation to be the first to attack. It'll end up with everyone just amassing for 1,000 rounds. It might work if you do something like the MAZE CRAZE MAP, where the impassables are all nuetrals.
8 factions would be the quirkiest, yet two would be the easiest to fit actual jokes into.
Plus, like I said, It's hard to help, because I have no idea what is going on on the map....

 InkL0sed
				InkL0sed
			










 
			Androidz wrote:3 + 4. (Mix them)
Instead of chooseing its conquest. But i like the plan in 4 to.
And again try out that Marine + Pirate thing i posted some posts ago. I need marines and pirates for my New tournie idea.

 Androidz
				Androidz
			

 
		
 Juan_Bottom
				Juan_Bottom
			









 
		Androidz wrote:Androidz wrote:3 + 4. (Mix them)
Instead of chooseing its conquest. But i like the plan in 4 to.
And again try out that Marine + Pirate thing i posted some posts ago. I need marines and pirates for my New tournie idea.
Bump:D
(Heres The Marine pirate idea again)
i got an idea for you ink. lots of boats on this map the pirates have some big boats but they send alot of mini mots to strike the marine boats. The mini boats can one way attack marine boats and marine boats can bombard pirates big boats. so it looks like a real war on the sea.

 InkL0sed
				InkL0sed
			










 
			InkL0sed wrote:Androidz wrote:Androidz wrote:3 + 4. (Mix them)
Instead of chooseing its conquest. But i like the plan in 4 to.
And again try out that Marine + Pirate thing i posted some posts ago. I need marines and pirates for my New tournie idea.
Bump:D
(Heres The Marine pirate idea again)
i got an idea for you ink. lots of boats on this map the pirates have some big boats but they send alot of mini mots to strike the marine boats. The mini boats can one way attack marine boats and marine boats can bombard pirates big boats. so it looks like a real war on the sea.
Um. That's not really the point of this map. Not a bad idea for another map though...

 Androidz
				Androidz
			

 
		
 Haywood Jablomie
				Haywood Jablomie
			





 
		Haywood Jablomie wrote:humble suggestion...I think Colosium Wars would be a wrong name


 InkL0sed
				InkL0sed
			










 
			Haywood Jablomie wrote:humble suggestion...I think Colosium Wars would be a wrong name


 Androidz
				Androidz
			

 
		

 wcaclimbing
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