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				[GO] Unlimited Adjacent Fortification
				
Posted: 
Mon Dec 04, 2006 3:29 pmby FightingMuffin
				I would like to propose a new fortification mode that is a cross between unlimited and adjacent, wherein a player can make an unlimited number of fortifications, but can only move any given army one space per turn.  While I realize that this may be somewhat difficult to code, because you'd have to "tag" which armies had already moved this turn, it's more "realistic" in the sense that any given body of troops can only move so far in a given amount of time, but the mobilization of one body of troops doesn't really prevent another army in a different theater from moving around.... 
Forgive me if this has already been suggested.  I looked around a little and couldn't find it...
			 
			
		
			
				
				
Posted: 
Mon Dec 04, 2006 4:02 pmby wcaclimbing
				no thats dumb.
it seems too confusing, and it would jsut probably end up as a mess of fortifications scrambled everywhere
			 
			
		
			
				
				
Posted: 
Mon Dec 04, 2006 4:32 pmby lackattack
				I'm not too keen on your suggestion, but I do like your avatar. Is that a piece of shredded wheat wearing a samurai helmet?
			 
			
		
			
				
				
Posted: 
Mon Dec 04, 2006 4:33 pmby sfhbballnut
				Unlimited is unlimited adjacent fortifacation, its just streamlined, why would you want it to be the way you've suggested?
			 
			
		
			
				
				
Posted: 
Mon Dec 04, 2006 5:01 pmby Dlakavi
				I don't think you understand.
He meant something like this. You have western austrlia, Indonesia and Siam.
You have 7 on W.A:, 4 on indonesia, and 5 on siam.
You can move 6 from W.A. to indonesia, but you cant move them any more(because they got tired).
You then, although you have 10 on indonesia, you can move only 4 to another teritorry.
I give the idea 4/10, like it but i like the current game types just fine.
			 
			
		
			
				
				
Posted: 
Mon Dec 04, 2006 5:35 pmby Evil Semp
				It is an interesting idea but probably real confusing during game play.
I always like it when someone disagrees witha an idea it is "dumb."  Why can't people give  other people the same respect that they receive? Maybe that would be to much to expect.
			 
			
		
			
				
				
Posted: 
Mon Dec 04, 2006 7:20 pmby tals
				sfhbballnut wrote:Unlimited is unlimited adjacent fortifacation, its just streamlined, why would you want it to be the way you've suggested?
No unlimited is unlimited chained fortify. Adjacent is as he described it only fortifying armies that are adjacent to each other. Whilst I kind of like the idea I think adjacent and chained work better strategically and another unlimited is 1 to many more 
 
Tals
 
			
		
			
				
				
Posted: 
Mon Dec 04, 2006 8:02 pmby AndrewO
				This is the way I used to play with my mates when I used to play risk on a proper, hasbro-endorsed board.
I'd love to see it as another fortification type, but I can see that it would be a lot harder to code than the current fortification types.
			 
			
		
			
				
				
Posted: 
Mon Dec 04, 2006 11:10 pmby gavin_sidhu
				Dlakavi wrote:I dont think you understand.
He meant something like this. You have western austrlia, Indonesia and Siam.
You have 7 on W.A:, 4 on indonesia, and 5 on siam.
You can move 6 from W.A. to indonesia, but you cant move them any more(because they got tired).
You then, ylthough you have 10 on indonesia, you can move olnly 4 to another teritorry.
I give the idea 4/10, like it but i like the current game types just fine
You summed it up much more nicely, when i read the first post i was like, wtf this is dumb, but the idea is really good actually.
I like it alot, would probably play mostly these kinds of games if it came online.
 
			
		
			
				
				
Posted: 
Tue Dec 05, 2006 12:16 amby AK_iceman
				Yeah, he likes the way the armies can only fort to adjacent territories, but he wants to be able to do it more than once per turn.
I think its interesting, but we already have 3 different types of fortifications.
I'm against this right now, but its a new idea and I give you credit for thinking of it.  

 
			
		
			
				
				
Posted: 
Tue Dec 05, 2006 12:29 amby gavin_sidhu
				AK_iceman wrote:Yeah, he likes the way the armies can only fort to adjacent territories, but he wants to be able to do it more than once per turn.
I think its interesting, but we already have 3 different types of fortifications.
I'm against this right now, but its a new idea and I give you credit for thinking of it.  

 
We can get rid of adjacent forts then, they r the worst.
 
			
		
			
				
				
Posted: 
Tue Dec 05, 2006 1:25 amby dafranca
				I would like to play in this mode... much more realistic
			 
			
		
			
				
				
Posted: 
Tue Dec 05, 2006 2:03 amby tals
				gavin_sidhu wrote:AK_iceman wrote:Yeah, he likes the way the armies can only fort to adjacent territories, but he wants to be able to do it more than once per turn.
I think its interesting, but we already have 3 different types of fortifications.
I'm against this right now, but its a new idea and I give you credit for thinking of it.  

 
We can get rid of adjacent forts then, they r the worst.
 
To some - not all.
 
			
		
			
				
				
Posted: 
Fri Dec 08, 2006 11:20 pmby Heimdall
				I think this is a very good idea. Don't know if it would be hard to program however.
			 
			
		
			
				
				
Posted: 
Sat Dec 09, 2006 5:23 pmby RobinJ
				Heimdall wrote:I think this is a very good idea. Don't know if it would be hard to program however.
I agree
 
			
		
			
				
				
Posted: 
Sat Dec 09, 2006 6:01 pmby lackattack
				Too hard to program.
			 
			
		
			
				Adjacent + Unlimited Fortifications
				
Posted: 
Thu Mar 08, 2007 12:37 pmby mibi
				It seems like the most realistic fortification method would be to combine adjacent and unlimited.  So each turn each country with more than one army can make ONE adjacent fortification.  It seams silly to have only one army to make one move.  It also seems silly to have armies fly across the map in unlimited fortification.
Unlimited + Adjacent would provide the best mix of realism and strategy I think.
			 
			
		
			
				Re: Adjacent + Unlimited Fortifications
				
Posted: 
Thu Mar 08, 2007 12:46 pmby sashab
				mibi wrote:It seems like the most realistic fortification method would be to combine adjacent and unlimited.  So each turn each country with more than one army can make ONE adjacent fortification.  It seams silly to have only one army to make one move.  It also seems silly to have armies fly across the map in unlimited fortification.
Unlimited + Adjacent would provide the best mix of realism and strategy I think.
grand strategy (
http://www.denizengames.com) has this option.  why can't conquer club?
 
			
		
			
				
				
Posted: 
Thu Mar 08, 2007 4:33 pmby AK_iceman
				So what would stop you from making adjacent moves all the way across the board? This just seems like a step-by-step unlimited fortifications.
			 
			
		
			
				
				
Posted: 
Thu Mar 08, 2007 8:51 pmby CreepyUncleAndy
				As soon as armies have been moved into an adjacent territory, they can be tagged to allow no further fortifications for those moved armies.
			 
			
		
			
				Re: Adjacent + Unlimited Fortifications
				
Posted: 
Thu Mar 08, 2007 8:56 pmby Geographical
				sashab wrote:mibi wrote:It seems like the most realistic fortification method would be to combine adjacent and unlimited.  So each turn each country with more than one army can make ONE adjacent fortification.  It seams silly to have only one army to make one move.  It also seems silly to have armies fly across the map in unlimited fortification.
Unlimited + Adjacent would provide the best mix of realism and strategy I think.
grand strategy (
http://www.denizengames.com) has this option.  why can't conquer club?
 
Grandstrategy is CRAP!!! I hate it, and i deadbeated in it. lol 
			
		
			
				Re: Adjacent + Unlimited Fortifications
				
Posted: 
Thu Mar 08, 2007 10:09 pmby AAFitz
				Geographical wrote:sashab wrote:mibi wrote:It seems like the most realistic fortification method would be to combine adjacent and unlimited.  So each turn each country with more than one army can make ONE adjacent fortification.  It seams silly to have only one army to make one move.  It also seems silly to have armies fly across the map in unlimited fortification.
Unlimited + Adjacent would provide the best mix of realism and strategy I think.
grand strategy (
http://www.denizengames.com) has this option.  why can't conquer club?
 
Grandstrategy is CRAP!!! I hate it, and i deadbeated in it. lol 
it wasnt hard for me to leave...not to say it didnt have any cool options...but the thing bumped me every ten minutes and secret alliances are totally permissable......
i did love the two player games though...you could play 10 rt games at once...the team games were ranked seperately than singles too
oh yeah...and i liked clicking the armies on the board....but once lacky gets movin on the updates....this place will be the only one....
conquerclub...there is no substitute...
 
			
		
			
				Re: Adjacent + Unlimited Fortifications
				
Posted: 
Thu Mar 08, 2007 10:09 pmby Xayath
				Geographical wrote:Grandstrategy is CRAP!!! I hate it, and i deadbeated in it. lol 
hmmm odd thing to post . if u dead beat and admit it how can someone trust u not to deadbeat here???
 
			
		
			
				
				
Posted: 
Thu Mar 08, 2007 10:21 pmby pancakemix
				Coz that sucked. CC doesn't suck.
			 
			
		
			
				
				
Posted: 
Thu Mar 08, 2007 11:54 pmby Samus