 It's just because the land is darker than the sea so the transparant gets darker on the land than on the sea...if you want I can start trying to change half of the name to make it looks more the same...
  It's just because the land is darker than the sea so the transparant gets darker on the land than on the sea...if you want I can start trying to change half of the name to make it looks more the same...m=0
Moderator: Cartographers
 It's just because the land is darker than the sea so the transparant gets darker on the land than on the sea...if you want I can start trying to change half of the name to make it looks more the same...
  It's just because the land is darker than the sea so the transparant gets darker on the land than on the sea...if you want I can start trying to change half of the name to make it looks more the same...
 Gnome
				Gnome
			
 
		
 The1exile
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			Coleman wrote:Going to need consistent images first. I think everyone is mostly satisfied at this point otherwise.Gnome wrote:even in final forge...



 cairnswk
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natty_dread wrote:I was wrong

 gimil
				gimil
			













 
		
 AndyDufresne
				AndyDufresne
			











 
			AndyDufresne wrote:Would a diagram down there showing that 'connected regions'(are they regions, or cities, or what?) can attack each other' be better? I think there might be ample space to do this, though not exactly sure how it might look.
natty_dread wrote:I was wrong

 gimil
				gimil
			













 
		Coleman wrote:Yabon is seeing distortion similar to Crydee, it might be best to fix them both at the same time.
gimil wrote:another minor nitpick.
the note at the bottom should read:
not territory boarders
rather than:
no territory boarders.
Another little thought. I see no problem with the current army circles but could we perhaps see a version without the circles and a version with some more transparency please? If that's not to much to ask for
 
 AndyDufresne wrote:Would a diagram down there showing that 'connected regions'(are they regions, or cities, or what?) can attack each other' be better? I think there might be ample space to do this, though not exactly sure how it might look.
AndyDufresne wrote:Also, I want you to keep in mind 3 digit numbers and overlaps. Yabon on the small map could be a problem, same with Shamata, and a few others on the right side of the map.
AndyDufresne wrote:Upon a glance, I also thought the "+2 Queg" was a part of the game board...could you make the division between the legend and the game board slightly more definite or prominent, to differentiate between the two areas?
 
 cairnswk wrote:I think this look tremenedous.


 Gnome
				Gnome
			
 
		Gnome wrote:is everyone having this problem? I think some can see it...
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The requested URL /Gnomepy/signatureresised.jpg was not found on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
Apache/1.3.37 Server at chi-l1.ripside.com Port 80

 Wisse
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 DiM
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